
Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2007.01.01 23:22:00 -
[1]
As I recall it was my second real day of flying in Eve. I jumped on courier missions to make some ISK while I trained other skills. Having played a smuggler in other online games it felt like a familiar way to find my feet in this new 'verse.
I got a run from Rens to Amamake. As I got to the gate I saw a can there warning of a camp ahead. I had already read alot on the forums while waiting for a new graphics card to arrive so I knew to check the map. The map confirmed what the can was telling me. What the hell I thought, I have got to see me one of these camps.
I jumped through and it was just my little Hoarder facing a Scorpion. Then it happened. My heart started beating faster, I could feel the slight tremor of adrenaline kicking in. My first thought was that my mispent youth had just caught up with me. This is a game for crying out loud, I'm not supposed to react physically like this! I had seen another ship approaching the gate behind me as I jumped and I decided that this was a cruel and unforgiving place and I should save my own skin. I stayed cloaked until he jumped and decloaked. Sure enough the scorp engaged him and I bolted.
It turned out the other ship was running on autopilot anyway so I couldn't have helped him. After dropping off my cargo I knew I couldn't get back past that scorp (I knew about instas but didn't have any). I pulled up the map and manually plotted a course the got me back to base without going through the camp for just two more jumps.
That was the day I got hooked on Eve. It was also the day I worked out how to use the map and how auto-pilot / auto-nav is not always your friend. I went on to fly a Mammoth running trade routes, courier missions and player haulage contracts. I flashed my ass at some of the most famous pirates in Eve. My Mammoth even took two vollies in the face from Ginger Magician once (lasers). I had no tank on her at all but still got awayon 90% hull. To this day I have never lost a cargo and running around in my Mammoth or Prowler in 0.0 is still the most relaxing way to spend an evening.
Horses for courses I guess. If you put something valuable to yourself (like a Hoarder to a 2 day old nub) on the line the risk of losing it can be a rush. Winning becomes a rush, losing hurts. All of this is good, it makes the game more meaningful. I also play Guild Wars, you can never lose that game. Even if you all die on a quest you pop back up with a maximu of -60% strength and go again. Three of us took on one of the hardest quests in the game without henchmen. The final battle was insance and we must have died a hundred times. As long as we picked off a few enemies before going down it was just a matter of time. To say the rush and sense of achievment from that game was non-existant would be an understatment.
Another suprising game that I found gets the heart going is Uplink. It's a hacking game (the kind of hacking you see in hollywood rather than the real thing) and has an interesting storyline hidden in it. You cannot save your game. It saves your state when you log out only (or if you get caught). After a couple of weeks building up the best gear and getting all your password lists sorted knowing that one misstep on that bank hack can see all two weeks of playing lost is a rush.
Some people like games they can lose, some don't. Have fun with whatever you decide to play.
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